Bruce Wayne enlist the support of a new ally Diana Prince to fight more dangerous enemy ever after he was inspired by Superman's self-sacrificing act which restored his faith in humanity. They manage to unite the metahumans into a team together with Batman and Wonder Woman as fast as possible. It may be too late to save the Earth from catastrophic proportions damage, even though the league of heroes includes Batman, Aquaman, Cyborg, The Flash and Wonder Woman.
A pointless flail of expensive (yet, somehow, cheap-looking) CGI that no amount of tacked-on quips, or even Gadot's luminescent star power, can rescue.
In the end, Justice League is an enjoyable fun, if severely flawed movie that is better than the first three entries in the DCEU, but falls short of Wonder Woman's heights.
With a few exceptions thanks to The Flash and Aquaman, Justice League fails to surprise and delight - the action set pieces should be cooler and the humor funnier.
There's some welcome levity, some genuine conversation (as when Bats and Diana share a drink), and a few moments that feel like really good comic book panels (especially mid-credits). For some, that may be enough.
Justice League. . . [is] one of those wondrous Zack Snyder extravaganzas that fulfill the aesthetic potential of comic-book graphics and achieves essential cinema kinetics.
Replace your skeptical lens with 3D glasses, and cheer along with your childhood heroes; Justice League is made for the fans, and if you're one, you'll have a lot of fun.
Gal Gadot's Wonder Woman got the tone right last time, which suggested things were looking up. But without director Patty Jenkins around, she's subject to the dismissive male gaze for which Hollywood's long been criticized.